Improved Disarm

Warrior · Protection · opens at 15 points spent · 3 ranks

Improved Disarm works differently in World of Warcraft: Forever than it does in Classic Era.

Improved Disarm ranks in Forever

  1. Rank 1 Reduces the cooldown of your Disarm ability by 7 secs.
  2. Rank 2 Reduces the cooldown of your Disarm ability by 14 secs.
  3. Rank 3 Reduces the cooldown of your Disarm ability by 21 secs.

Rank 1 from footage. Ranks 2+ were still Classic text; rewritten from rank 1 with linear scaling. Rank 2+ values not yet seen on camera.

What Improved Disarm does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.

  1. Rank 1 Increases the duration of your Disarm ability by 1 secs.
  2. Rank 2 Increases the duration of your Disarm ability by 2 secs.
  3. Rank 3 Increases the duration of your Disarm ability by 3 secs.

Where Improved Disarm sits in the Protection tree

Improved Disarm is a Protection talent for Warrior. You need 15 points in Protection before the row it sits on opens.

How often people take Improved Disarm

7 of the 159 public Warrior builds saved here — 4% — put at least one point in Improved Disarm. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Where this came from

Changed in Forever.

  • BlizzCon 2026 show-floor footage
  • Rank 1 from existing Forever footage overlay; later ranks were Classic leftovers and were scaled from rank 1 (linear, same method as Savage Strikes)