About the data
Three layers
1. Baseline. Talent positions, ranks, prerequisites, icons and tooltip text are generated from the World of Warcraft Classic Era client tables (1.15.9.69722). Tooltip numbers are computed from the spell effect data, the same way the game renders them.
2. Forever overlay. Talents shown in BlizzCon 2026 presentations and streams are recorded change by change, with the screenshot they came from, and layered on top. Each talent carries a marker: new, changed, verified unchanged, or Classic placeholder.
3. Rebuild. When the Forever client is available, the baseline is regenerated from its tables and the overlay retires. Shared build links keep working as long as the tree layout does.
The class ability lists follow the same three layers: trainer-taught spells come from the Classic Era skill-line tables (talent-granted spells, hidden proc effects and Season of Discovery runes filtered out), Forever changes seen in footage are layered on top and marked, and the whole list is rebuilt from the Forever client when it ships.
Coverage right now
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Credits
Game data © Blizzard Entertainment. Client tables via wago.tools. Icons served by Wowhead's image CDN. Forever changes were transcribed from BlizzCon 2026 show-floor footage and screenshots. This is an unofficial fan site and is not affiliated with Blizzard Entertainment.
The World of Warcraft: Forever logo, key art and in-game screenshots on this site are © Blizzard Entertainment, Inc., from the official press kit at blizzard.gamespress.com. They are reproduced unaltered apart from resizing and compression.