Improved Revenge

Warrior · Protection · opens at 10 points spent · 3 ranks

Improved Revenge works differently in World of Warcraft: Forever than it does in Classic Era.

Improved Revenge ranks in Forever

  1. Rank 1 Increases damage dealt by your Revenge ability by 20%.
  2. Rank 2 Increases damage dealt by your Revenge ability by 40%.
  3. Rank 3 Increases damage dealt by your Revenge ability by 60%.

Rank 1 from footage. Ranks 2+ were still Classic text; rewritten from rank 1 with linear scaling. Rank 2+ values not yet seen on camera.

What Improved Revenge does in Classic Era

Forever changed this talent. The Classic Era wording is kept here rank for rank so the two can be read side by side.

  1. Rank 1 Gives your Revenge ability a 15% chance to stun the target for 3 sec.
  2. Rank 2 Gives your Revenge ability a 30% chance to stun the target for 3 sec.
  3. Rank 3 Gives your Revenge ability a 45% chance to stun the target for 3 sec.

Where Improved Revenge sits in the Protection tree

Improved Revenge is a Protection talent for Warrior. You need 10 points in Protection before the row it sits on opens.

How often people take Improved Revenge

31 of the 159 public Warrior builds saved here — 19% — put at least one point in Improved Revenge. Counted across the 1500 most viewed and voted public builds on this site. These are builds players made for themselves before the game is playable, so read them as what people are trying, not as advice.

Where this came from

Changed in Forever.

  • BlizzCon 2026 show-floor footage
  • Xaryu VOD 2872270692 (warrior tree overview frame, prerequisite arrows)
  • Rank 1 from existing Forever footage overlay; later ranks were Classic leftovers and were scaled from rank 1 (linear, same method as Savage Strikes)