Druid Balance 38/0/13
Balance 38 · Feral Combat 0 · Restoration 13 · 51 points · 16 talents
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A public Druid build saved with this calculator. It spends 51 points, 38/0/13 across Balance, Feral Combat, Restoration, and takes 16 talents — 5 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.
Open this build in the Druid calculator →
Balance — 38 points
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Improved Wrath 5/5 ◆
Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.
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Genesis 5/5 ★
Increases the periodic damage and healing done by your spells and abilities by 5%.
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Improved Moonfire 2/2 5 pts ◆
Increases the damage and critical strike chance of your Moonfire spell by 10%.
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Nature's Majesty 2/2 5 pts ★
Increases your critical strike chance with spells and melee attacks by 4%.
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Nature's Reach 2/2 5 pts ◆
Increases the range of your offensive Balance spells by 20% and increases the chance for all your spells and attacks to hit by 4%.
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Nature's Splendor 1/1 10 pts ★
Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.
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Balance of Nature 5/5 10 pts ★
Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 5% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 5% increased damage.
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Insect Swarm 1/1 15 pts ◆
The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.
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Vengeance 5/5 15 pts ◆
Rank 5 values not yet captured from footage.
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Nature's Grace 1/1 20 pts
All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.
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Eclipse 3/3 20 pts ★
Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.
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Moonfury 5/5 25 pts ◆
Increases the damage done by your Arcane and Nature spells by 5%.
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Moonkin Form 1/1 30 pts ◆
Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.
Restoration — 13 points
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Nature's Focus 5/5 ◆
Rank 5 values not yet captured from footage.
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Naturalist 5/5 5 pts ◆
Rank 5 values not yet captured from footage.
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Reflection 3/3 10 pts
Allows 15% of your Mana regeneration to continue while casting.