Druid Balance 46/5/0

Balance 46 · Feral Combat 5 · Restoration 0 · 51 points · 16 talents

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A public Druid build saved with this calculator. It spends 51 points, 46/5/0 across Balance, Feral Combat, Restoration, and takes 16 talents — 5 of them new in Forever and 9 rewritten from Classic Era. Nobody has played Forever yet, so this is what a player wanted to try, not a recommendation.

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Balance — 46 points

  • Improved Wrath 5/5 ◆

    Reduces the cast time of your Wrath spell by 0.5 sec and its Mana cost by 50%.

  • Genesis 5/5 ★

    Increases the periodic damage and healing done by your spells and abilities by 5%.

  • Moonglow 3/3 5 pts ◆

    Rank 3 values not yet captured from footage.

  • Improved Moonfire 2/2 5 pts ◆

    Increases the damage and critical strike chance of your Moonfire spell by 10%.

  • Nature's Majesty 2/2 5 pts ★

    Increases your critical strike chance with spells and melee attacks by 4%.

  • Nature's Reach 2/2 5 pts ◆

    Increases the range of your offensive Balance spells by 20% and increases the chance for all your spells and attacks to hit by 4%.

  • Nature's Splendor 1/1 10 pts ★

    Increases the duration of your Moonfire and Rejuvenation spells by 3 sec, your Regrowth spell by 6 sec, and your Insect Swarm spell by 2 sec.

  • Balance of Nature 5/5 10 pts ★

    Each time you cast a Nature spell, your next Arcane damage spell within 10 sec deals 5% increased damage. Each time you cast an Arcane spell, your next Nature damage spell within 10 sec deals 5% increased damage.

  • Insect Swarm 1/1 15 pts ◆

    The enemy target is swarmed by insects, decreasing their chance to hit by 2% and causing 55 Nature damage over 12 sec.

  • Vengeance 5/5 15 pts ◆

    Rank 5 values not yet captured from footage.

  • Improved Starfire 5/5 15 pts

    Reduces the cast time of Starfire by 0.5 sec and Starfire has a 15% chance to stun its target for 3 sec.

  • Nature's Grace 1/1 20 pts

    All non-periodic spell criticals grace you with a blessing of nature, increasing your spellcasting speed and reducing your global cooldown by 10% for 3 sec.

  • Eclipse 3/3 20 pts ★

    Your Wrath spell reduces the cast time of your next 2 Starfire spells by 0.50 sec. Stores up to 4 charges. Lasts 15 sec.

  • Moonfury 5/5 25 pts ◆

    Increases the damage done by your Arcane and Nature spells by 5%.

  • Moonkin Form 1/1 30 pts ◆

    Transforms the Druid into Moonkin Form. While in this form, the armor contribution from items is increased by 360% and all party members within 45 yards have their critical chance increased by 3%, exclusive with Leader of the Pack. The Moonkin cannot cast healing spells while shapeshifted. The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects.

Feral Combat — 5 points

  • Heart of the Wild 5/5 ◆

    Increases your Intellect by 10%. In addition, while in Bear Form or Dire Bear Form your Stamina is increased by 20% and while in Cat Form your Strength is increased by 10%.

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