Drag-and-drop raiders into groups, color-coded by class with spec icons. Save multiple compositions, switch between them instantly, and push any comp to Discord in one click.

Per-boss strategy pages with notes, mechanics, role assignments, cooldown timelines, and video links. Player names from your roster auto-highlight on the public portal.
Haromm and Kardris must never be near each other — tanks split them to opposite ends at pull and hold them there the entire fight. The room fills with Foul Streams from totems — ranged must always be killing totems. Ignored totems make the room unlivable within 90 seconds. Bloodlust on pull. Kill Kardris slightly before Haromm — if Haromm dies first, Kardris enrages.