Beast Mastery
0Layout and arrows verified against BlizzCon footage (Joardee VOD 2872476433 @2:10:30).
Public talent links. Sort by views, votes, or top voted. Private builds never appear here.
Layout and arrows verified against BlizzCon footage (Joardee VOD 2872476433 @2:10:30).
Layout and arrows verified against BlizzCon footage (Joardee VOD 2872476433 @2:10:30).
The full text of all 50 Hunter talents, by tree and by tier. Turn on Show original Classic above to read the Classic Era wording underneath each changed talent.
Layout and arrows verified against BlizzCon footage (Joardee VOD 2872476433 @2:10:30).
Rank 1 While Aspect of the Hawk is active, all normal ranged attacks have a 2% chance of increasing ranged attack speed by 30% for 12 sec. While Aspect of the Beast is active, all melee auto attacks have a 2% chance of increasing melee attack speed by 30% for 12 sec.
Rank 5 While Aspect of the Hawk is active, all normal ranged attacks have a 10% chance of increasing ranged attack speed by 150% for 60 sec. While Aspect of the Beast is active, all melee auto attacks have a 10% chance of increasing melee attack speed by 150% for 60 sec.
Classic Was Improved Aspect of the Hawk.
Classic rank 1 While Aspect of the Hawk is active, all normal ranged attacks have a 1% chance of increasing ranged attack speed by 30% for 12 sec.
Classic rank 5 While Aspect of the Hawk is active, all normal ranged attacks have a 5% chance of increasing ranged attack speed by 30% for 12 sec.
Rank 1 Increases the Health and Armor of your pets by 3%.
Rank 5 Increases the Health and Armor of your pets by 15%.
Classic rank 1 Increases the Health of your pets by 3%.
Classic rank 5 Increases the Health of your pets by 15%.
Rank 1 Increases all damage you deal by 1% while your pet is active.
Rank 2 Increases all damage you deal by 2% while your pet is active.
Rank 1 Increases the Dodge bonus of your Aspect of the Monkey by 2%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 3 Increases the Dodge bonus of your Aspect of the Monkey by 6%. Additionally, your pet gains 50% of the effect of your Aspect of the Monkey ability.
Rank 1 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 3%.
Rank 2 Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 6%.
Rank 1 Revive Pet's casting time is reduced by 3 sec, mana cost is reduced by 20%, and increases the health your pet returns with by an additional 15%.
Rank 2 Revive Pet's casting time is reduced by 6 sec, mana cost is reduced by 40%, and increases the health your pet returns with by an additional 30%.
Increases the movement speed of your pets by 30%.
Classic Increases the outdoor movement speed of your pets by 30%.
Rank 1 Increases the damage done by your pets and hawks by 3%.
Rank 5 Increases the damage done by your pets and hawks by 15%.
Classic rank 1 Increases the damage done by your pets by 4%.
Classic rank 5 Increases the damage done by your pets by 20%.
Rank 1 Gives your Mend Pet spell a 15% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 10%.
Rank 2 Gives your Mend Pet spell a 30% chance of cleansing 1 Curse, Disease, Magic, or Poison effect from your pet each time it heals and reduces the Mana cost by 20%.
Rank 1 Increases the critical strike chance of your pets and hawks by 2%.
Rank 5 Increases the critical strike chance of your pets and hawks by 10%.
Classic rank 1 Increases the critical strike chance of your pets by 3%.
Classic rank 5 Increases the critical strike chance of your pets by 15%.
80 Mana · 35 yd range · Instant · 6 sec cooldown
Command a hawk to dive-bomb your targeted enemy, dealing 53 Physical damage and continuing its assault for 18 sec. Only 2 hawks can be active at once. Summon Hawk shares its cooldown with Arcane Shot.
Rank 1 While your pet is active, you and your pet will regenerate 1% of total health every 10 sec.
Rank 2 While your pet is active, you and your pet will regenerate 2% of total health every 10 sec.
84 Mana · 100 yd range · Instant · 1 min cooldown
Command your pet to Stun the target for 3 sec on its next successful attack, which also gains 100% increased critical strike chance. Generates high threat.
Classic Command your pet to intimidate the target on the next successful melee attack, causing a high amount of threat and stunning the target for 3 sec.
Rank 1 Increases the Focus regeneration of your pets by 10% and allows 25% of your Mana regeneration to continue while casting.
Rank 2 Increases the Focus regeneration of your pets by 20% and allows 50% of your Mana regeneration to continue while casting.
Classic rank 1 Increases the Focus regeneration of your pets by 10%.
Classic rank 2 Increases the Focus regeneration of your pets by 20%.
Rank 1 Gives your pet a 20% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
Rank 5 Gives your pet a 100% chance to gain a 30% attack speed increase for 8 sec after dealing a critical strike.
125 Mana · 100 yd range · Instant · 2 min cooldown
Send your pet into a rage causing 50% additional damage for 18 sec. While enraged, the beast does not feel pity or remorse or fear and it cannot be stopped unless killed.
Layout and arrows verified against BlizzCon footage (Joardee VOD 2872476433 @2:10:30).
Rank 1 Increases the range of your ranged weapons by 2 yards.
Rank 3 Increases the range of your ranged weapons by 6 yards.
Rank 1 Gives your Concussive Shot a 4% chance to stun the target for 3 sec.
Rank 5 Gives your Concussive Shot a 20% chance to stun the target for 3 sec.
Rank 1 Increases your critical strike chance with all attacks by 1%.
Rank 5 Increases your critical strike chance with all attacks by 5%.
Classic Was Lethal Shots.
Classic rank 1 Increases your critical strike chance with ranged weapons by 1%.
Classic rank 5 Increases your critical strike chance with ranged weapons by 5%.
Rank 1 Increases the damage of your Serpent Sting ability by 6%, reduces the cooldown of your Viper Sting ability by 2 sec, and increases the duration of your Scorpid Sting ability by 15 sec.
Rank 3 Increases the damage of your Serpent Sting ability by 18%, reduces the cooldown of your Viper Sting ability by 6 sec, and increases the duration of your Scorpid Sting ability by 45 sec.
Rank 1 Reduces the Mana cost of your Shots, Stings, and melee abilities by 3%.
Rank 5 Reduces the Mana cost of your Shots, Stings, and melee abilities by 15%.
Classic rank 1 Reduces the Mana cost of your Shots and Stings by 2%.
Classic rank 5 Reduces the Mana cost of your Shots and Stings by 10%.
Rank 1 Increases your Attack Power by 20% of your Intellect.
Rank 5 Increases your Attack Power by 100% of your Intellect.
Rank 1 Reduces the cooldown on your Rapid Fire ability by 1 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 20 sec by 10%.
Rank 2 Reduces the cooldown on your Rapid Fire ability by 2 min. In addition, when you kill a non-trivial enemy or it dies while afflicted by your Serpent Sting, you gain Rapid Killing, increasing the damage of your next Shot ability within 40 sec by 20%.
Rank 1 Reduces the cooldown of your Arcane Shot by 0.3 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Rank 5 Reduces the cooldown of your Arcane Shot by 1.5 sec. Does not affect the cooldown of abilities which share a cooldown with Arcane Shot.
Classic rank 1 Reduces the cooldown of your Arcane Shot by 0.2 sec.
Classic rank 5 Reduces the cooldown of your Arcane Shot by 1 sec.
You deal 20% increased damage with all attacks while you do not have an active pet.
180 Mana · Instant
Increases the Ranged Attack Power of party members within 45 yards by 30. Lasts 30 min.
Classic Increases the attack power of party members within 45 yards by 50. Lasts 30 min.
Rank 1 Increases the critical strike damage bonus on all ranged abilities by 6%.
Rank 5 Increases the critical strike damage bonus on all ranged abilities by 30%.
Classic rank 1 Increases your ranged weapon critical strike damage bonus by 6%.
Classic rank 5 Increases your ranged weapon critical strike damage bonus by 30%.
Rank 1 Hitting a target with your Serpent Sting ability grants you 25% and consuming Rapid Killing grants you 50% of your Mana regeneration while casting for the next 15 sec.
Rank 2 Hitting a target with your Serpent Sting ability grants you 50% and consuming Rapid Killing grants you 100% of your Mana regeneration while casting for the next 30 sec.
Rank 1 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 3%.
Rank 3 Increases the damage done by your Multi-Shot, Aimed Shot, and Volley abilities by 9%.
Classic rank 1 Increases the damage done by your Multi-Shot and Volley spells by 5%.
Classic rank 3 Increases the damage done by your Multi-Shot and Volley spells by 15%.
84 Mana · 15 yd range · Instant · 30 sec cooldown
A short-range shot that deals 50% weapon damage and disorients the target for 4 sec. Any damage caused will remove the effect. Turns off your attack when used.
Rank 1 Increases the damage you deal with ranged weapons by 1%.
Rank 5 Increases the damage you deal with ranged weapons by 5%.
365 Mana · 8-35 yd range · 4 sec cast · 15 sec cooldown
A steady snipe that increases ranged damage by 160.
Classic Was Aimed Shot.
Classic An aimed shot that increases ranged damage by 70.
Rank 1 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 1%.
Rank 5 While tracking Beasts, Demons, Dragonkin, Elementals, Giants, Humanoids, or Undead, all damage you deal to the tracked creature type is increased by 5%.
Rank 1 Increases your Parry chance by 2%.
Rank 5 Increases your Parry chance by 5%.
Classic rank 1 Increases your Parry chance by 1%.
Rank 1 When your traps are triggered, all affected targets are Entrapped, preventing them from moving for 1 sec.
Rank 5 Rank 5 values not yet captured from footage.
Classic rank 1 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 5% chance to entrap the target, preventing them from moving for 5 sec.
Classic rank 5 Gives your Immolation Trap, Frost Trap, and Explosive Trap a 25% chance to entrap the target, preventing them from moving for 5 sec.
Rank 1 Increases the critical strike chance of all your melee abilities by 2%.
Rank 2 Increases the critical strike chance of all your melee abilities by 4%.
Classic rank 1 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 10%.
Classic rank 2 Increases the critical strike chance of Raptor Strike and Mongoose Bite by 20%.
Rank 1 Increases your total Health by 2%.
Rank 5 Increases total health by 10%.
Classic rank 1 Increases total health by 2%.
Rank 1 Gives your Wing Clip ability a 7% chance to immobilize the target for 5 sec.
Rank 3 Gives your Wing Clip ability a 12% chance to immobilize the target for 5 sec.
Classic 5 ranks in Classic Era.
Classic rank 1 Gives your Wing Clip ability a 4% chance to immobilize the target for 5 sec.
Rank 1 Increases the duration of Freezing and Frost trap effects by 15% and the damage of Immolation and Explosive trap effects by 15%.
Rank 2 Increases the duration of Freezing and Frost trap effects by 30% and the damage of Immolation and Explosive trap effects by 30%.
Rank 1 Increases your hit chance by 1% and reduces the duration of movement impairing effects on you by 10%.
Rank 3 Increases your hit chance by 3% and reduces the duration of movement impairing effects on you by 30%.
Classic rank 1 Increases hit chance by 1% and increases the chance movement impairing effects will be resisted by an additional 5%.
Classic rank 3 Increases hit chance by 3% and increases the chance movement impairing effects will be resisted by an additional 15%.
Instant · 5 min cooldown
When activated, increases your Dodge and Parry chance by 25% for 10 sec.
Rank 1 Increases your chance to hit with your Trap and Feign Death abilities by 5%.
Rank 2 Increases your chance to hit with your Trap and Feign Death abilities by 10%.
Rank 1 Increases your melee critical strike damage by 6% and your offhand weapon damage by 10%.
Rank 5 Increases your melee critical strike damage by 30% and your offhand weapon damage by 50%.
30 Mana · Melee Range · Instant · 5 sec cooldown
A strike that becomes active after parrying an opponent's attack. This attack deals 50% weapon damage plus 13 and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Classic A strike that becomes active after parrying an opponent's attack. This attack deals 40 damage and immobilizes the target for 5 sec. Counterattack cannot be blocked, dodged, or parried.
Rank 1 Reduces the mana cost of your Trap abilities and melee abilities by 30%. In addition, your critical strikes have a 30% chance to allow 50% of your Mana regeneration to continue while casting for 30 sec.
Rank 2 Reduces the mana cost of your Trap abilities and melee abilities by 60%. In addition, your critical strikes have a 60% chance to allow 100% of your Mana regeneration to continue while casting for 60 sec.
Rank 1 Your attacks against targets with Hunter's Mark have a 5% chance to activate your Mongoose Bite for 5 sec.
Rank 2 Your attacks against targets with Hunter's Mark have a 10% chance to activate your Mongoose Bite for 10 sec.
Rank 1 Reduces the cooldown of your Trap and Deterrence abilities by 20%.
Rank 2 Reduces the cooldown of your Trap and Deterrence abilities by 40%.
61 Mana · Melee Range · Instant · 8 sec cooldown
A powerful kick that deals 100% melee weapon damage.
Rank 1 Increases your Agility by 2%.
Rank 5 Increases your Agility by 10%.
Classic rank 1 Increases your Agility by 3%.
Classic rank 5 Increases your Agility by 15%.
Your Mongoose Bite also causes the target to Bleed for damage over 21 sec equal to 40% of the damage done by Mongoose Bite.
50 of 50 Hunter talents are confirmed from World of Warcraft: Forever footage so far (15 new, 20 changed, 15 verified unchanged). The rest still shows Classic Era values and is marked with a dashed grey dot. Show original Classic does not change the tree — hover a talent to read the Classic Era tooltip under the Forever one. Everything is regenerated from the game client once the Forever beta is playable.
Browse the Hunter spellbook: trainer abilities, ranks, costs and cooldowns →